![Unity ECS 1.0 Exploration: Making a Particle System - Part 1](https://antoinefougea.com/img/posts/unity-ecs-exploration-making-a-particle-system-part-1.jpg)
To explore more of Unity ECS 1.0, I try to create a particle system.
![Making an ECS Pathfinding in Unity](https://antoinefougea.com/img/posts/ecs-pathfinding/thumbnail.jpg)
For this first dev log, I talk about the two approaches I tried in order to achieve a pathfinding system in Unity ECS.
![Wayfinder in Unity: Pathfinding on Custom Maps](https://antoinefougea.com/img/posts/wayfinder-in-unity-pathfinding-on-custom-maps/wayfinder_thumbnail.jpg)
An Editor tool along with a path-finding algorithm to make some sort of Google Maps for custom floor-plans within Unity.
![Breath of the Wild Stamina Bar With Shapes](https://antoinefougea.com/img/posts/breath-of-the-wild-stamina-bar-with-shapes/thumbnail.png)
Trying out Shapes in Unity by Freya Holmér. I made the Breath of the Wild stamina wheel in a matter of minutes!